Showing posts with label community. Show all posts
Showing posts with label community. Show all posts

Sunday, April 1, 2012

Kickstarting the Snowball

Originally published 10/15/2010

In my last blog, I talked about the similarities between social media communities and snowballs. This time I’d like to talk about a couple of ways of getting the “snowball effect” started in a community.

To begin with: think like a casino. If you’ve ever been to Las Vegas (or anywhere casinos have gaming tables) you’ll notice that there is rarely just one player at a blackjack table.  Even if there is a dealer standing by at the ready, most players don’t want to sit down at an empty table and play one-on-one against the house.  It’s more fun (and some would say you have better odds) if you are playing blackjack with other people at the table, so new players tend to gravitate to tables that already have a few players.  So how do casinos draw in players during slow periods?  Shills.  Players, paid by the casino, sit at empty or slow tables so that they look busy.  Busy tables attract other players so they become more busy, attracting more players, and so on until the table is full.  Social media communities can also employ this strategy: while they are small, the organization that owns the community can discretely insert members who are paid to hang out, post comments, encourage other members, contribute representative content, etc.  Of course, you have to be careful to make this a discrete activity: if other members *know* that the shills are there, they might be discouraged from participation.

Another way to attract participants is to offer some sort of reward for participation in key areas of the community.  The reward can be an actual monetary award (or some kind of prize with actual value in the real world) or some sort of perceived award (like Foursquare “badges,” for instance, that may be worth nothing more than bragging rights).  Ideally, you would like to have the community members vote for and select the winning content, but the organization can reward desired behavior just as easily. I had some moderate success with just such a strategy long before the concept of social media crowdsourcing: my company ran a snarky website making fun of stupid things said about the Y2K problem, and generated a ton of email submissions by giving out a small prize each month (of course, the site had limited usefulness after the 1990’s).

Another idea I saw recently was a kind of real-world scavenger hunt leveraging people’s natural curiosity.  QR codes were posted without explanation in strategic areas where potential members of the social community tended to hang out in the real world.  Those QR codes, scanned into a mobile phone, directed curious visitors to an online community.  Visitors there got an explanation of the contest, the rules, and clues to locations of other QR code postings to go hunt down.  Winners got recognition on the web site and a small prize, but I thought it was a great way to show new people the site and to get people who were already registered to visit portions of the site they might not otherwise know about.  Done correctly, this strategy has the potential to be a success online and offline: the scavenger hunt could increase traffic at sponsor locations *and* generate traffic (and members) online.

There are lots of other strategies that might be employed to market the site, and I’ll pass along interesting ones in future blog postings.  One thing we know for certain is that the “Field of Dreams” strategy—“build it and they will come”—doesn’t work. 

Friday, March 30, 2012

The Flip Side of Social Networking Success

Originally published 8/11/2010

An interesting story came to light a few days ago. Presumably you are aware of the social news site Digg.  Well, it seems that a group of conservative members of the site conspired (apparently for months if not years) to drive its member-voted top content towards the right end of the political spectrum. By utilizing multiple accounts (against Digg’s terms of use) and by communicating with each other outside the community (through an invitation-only Yahoo group called the Digg Patriots), this group was massively successful in voting up news items that furthered their conservative agenda, and burying content that conflicted with it. They were also successful in provoking more liberal members of the site to the point where those members became belligerent and insulting enough to be banned from the site.

Now shills and plants were around for a long time before social networking, and some would argue that this group did nothing wrong. After all, Digg is all about crowdsourcing the top news stories (ok, not just news, but whatever bright and shiny web content that attracts the attention of the community). But this is an interesting phenomenon: These (apparently) weren’t paid actors intent on driving people to do more business with a company (or do less with a competitor); this was a group that basically took it upon themselves to hijack a community to further their political agenda. Why did they pick Digg? One would assume because of Digg’s popularity: according to a 2009 study by Social Computing Journal, it’s the #9 top social networking site.  After all, why hijack a site hardly anyone looks at? For social networking it seems, success is a two edged sword: A large group of sufficiently motivated users might make your social networking site an incredible success, but such a group might also choose to bend or break it to suit their agenda. And sadly, the more successful your social networking site the more likely it is that it will attract this type of activity.

Thursday, March 29, 2012

Social Media: Nation Building for the 21st Century

Originally published 7/22/2010


There were a couple of interesting social networking milestones that were just passed (as of this writing).  Facebook and Twitter just accumulated their 500 millionth and 100 millionth accounts, respectively.  To put that into perspective, if they were nations instead of online communities, Facebook would be the third largest country on the planet, behind China and India but ahead of every other country. If each account on Facebook is one person, that means nearly one out of every eleven people on the planet are on Facebook (which is remarkable considering that more than a fifth of the planet – China -- can’t even get to Facebook). Twitter, in comparison, would be the 12th largest country (not counting Facebook) with a population just larger than the Philippines and just smaller than Mexico.  Granted neither Facebook nor Twitter accounts map one-to-one with people, and not all of those accounts are active,  but numbers that large are still remarkable.

Which begs the question in my mind: what is that size “community” good for besides marketing?  Marketing opportunities can be lucrative to be sure, and are certainly responsible for keeping the lights on.  But increasingly social media is about doing something other than accumulating a large and colorful variety of cute farm animals:  getting a political candidate elected (or booted out of office); raising funds for a good cause (Haitian earthquake victims, for instance); righting social wrongs (exposing corrupt police or politicians).

Nations (when properly motivated) can accomplish great things that individuals and even communities cannot. What great things will Twitternation and Facebooknation do?  Time will tell.